“Satisfactory” is a first-person open-world factory building game where you, the player, are dropped onto an alien planet by the fictitious company FICSIT Inc. as part of their ambitious “Save The Day” program. It’s a game all about automation and creativity. Your mission? Harness the planet’s resources to construct an ever-expanding complex of factories. You’re working toward building a monumental machine called “The Project Assembly.” But to do this, you’ll need a broad array of resources, managed through intricate supply chains, all designed and optimized by you.